Challenge of Higher Intelligence

Team intellectual tournament

Where each participant’s result changes what happens next for the team.

Mini-boss: glowing nested cubes
01

Turnkey:

from tasks to the moderator
02

Different content:

from entertainment to learning
03

Everyone is playing:

from 5 people to the whole company

One game platform — different audiences, goals and content

One game platform — different audiences, goals and content

01

Companies

  • Team building

    Team interaction in a game format

  • Corporate training

    Company cases and tasks within the tournament

  • Corporate leagues

    A series of tournaments between teams and departments

  • Client and partner events

    Engaging external audiences through competition

  1. 02

    Universities and colleges

    Practical learning • case studies • team competitions • student events

  2. 03

    Private education providers

    Educational programs • intensive courses • practical tasks • team competitions

  3. 04

    IT camps and educational camps

    Themed camp sessions • game challenges • IT cases • team competitions

  4. 05

    Professional communities and industry events

    Conferences • professional clubs • industry cases • tournaments

  5. 06

    For agencies and event organizers

    A ready-made format or a scenario tailored to the client and their audience

The content, cases and scenario change —the tournament’s team mechanics remain the same

Team mechanics

The team's decision sets off a chain of consequences that changes the next move

  1. Team decision

    The team chooses its next strategy

  2. 5 individual tasks

    By completing their own task, each participant affects the overall result

  3. Game actions

    Task results turn into in-game actions

  4. Change in the overall situation

    Resources, effects, and the team’s state change

  5. Next decision

    The team adapts to the new situation

Real cases become game mechanics

Real cases become game mechanics

Tests are just the beginning. Next come simulations, quests, and game challenges.

The next game mechanic can be created from your case

We’ll take your scenario, material, or real work situation and turn it into an interactive challenge within the tournament

Everyone has a role — the result is shared

Everyone has a role — the result is shared

Each contribution shapes what the team can do next

Team state

Player 1
WarriorTank
Player 5
StrategistSupport
Player 2
HealerHealer
Player 3
EngineerSupport
Player 4
StorytellerSupport

Team choice

AttackDefenseStudy

Soft skills practised in the game simulation

Joint decision-making

Reduces time spent reaching agreement and helps move faster from discussion to action

Prioritisation under time pressure

Helps choose what matters most when there is not enough time or resources to do everything at once

Coordination of actions

Synchronises different roles and reduces losses caused by uncoordinated actions

Adapting to change

Teaches people to adjust strategy quickly when the situation changes and the original plan no longer works

Interdependence

Builds the habit of drawing on one another’s capabilities instead of tackling a shared task in isolation

Personal responsibility for the shared result

Each person’s actions change the situation for the whole team

From a team to a real tournament

teams
9
participants
44
AI bot
1
tasks solved
549
person-hours
54.7
5 participantson one team
90 minutesone game session
1 shared goalvictory depends on the whole team’s actions
Multi-team tournament results

Multi-team tournament results

Want to explore the game yourself?

Demo game

Sign in or register to launch the demo.

More about the mechanics

From tournament to a complete event

From tournament to a complete event

From 5 people to the whole company

Team intellectual tournament

Where the answer is only the beginning

The tournament becomes a complete part of your event — with preparation, delivery, and results

Complete tournament pricing

Complete tournament pricing

The price depends on the scale of the event.The event format and standard package are already included

Standardup to 50 participants

160 000 ₽

Complete tournament

Standard +51–100 participants

240 000 ₽

Complete tournament

Standard 100+101 or more participants

Custom

Pricing based on scale

What's included

Preparation → Captains' Battle → Participant onboarding → One tournament run → Event support → Results → Awards

Event format

Offline, Online, Hybrid*

*Hybrid format is subject to agreement depending on the venue and scenario

What’s included in the standard package

What’s included in the standard package

  1. We prepare
  2. We run the event
  3. We share the results

Plan the event

  • Agree on the date and event format
  • Confirm the number of participants and teams
  • Agree on how teams will be formed
  • Agree on the event programme
  • Prepare participant instructions

Set up the game

  • Create and configure the tournament
  • Create a lobby for each team
  • Configure the event settings
  • Prepare one of four standard task sets of your choice
  • Check that the tournament is ready to launch
  • Run a “Captains’ Battle” if requestedOPTIONAL

Adapting the content to your company’s materials is an optional extra

Check readiness

  • Check technical requirements
  • Check device and browser compatibility
  • Check access to the platform
  • Check the internet connection
  • Check the shared screen or projector, if needed
  • Check the sound, if needed
  • Complete a final technical check

Frequently asked questions

In a regular quiz, the answer usually ends the cycle: the team answers and earns points. Here, task results become game actions, change the shared situation and affect the team’s next decisions.

From 5 participants — one team. The standard event format suits up to 100 participants; larger events require a separately calculated configuration.

One game session lasts up to 90 minutes. The overall event may take longer to allow for participant onboarding, instructions, results and awards.

An agreed venue, participant devices, stable internet and access to the required infrastructure. We agree on technical requirements and check them before the event.

Tournament preparation, participant onboarding, standard event delivery, technical support, results and wrap-up. Additional services and non-standard configurations are discussed separately.

Yes, content can be adapted by agreement. Significant customisation, new content development or new mechanics are quoted separately.

The standard format is an event prepared and delivered by the project team. Self-service is not part of the base offer and is discussed separately.

Team results and participant gameplay metrics are available, including completed tasks, contributions to team actions and other measurable game-session indicators. These are game data, not an HR competency assessment.

Standard delivery includes announcing the winners and a standard awards ceremony. Prizes are supplied by the client unless agreed otherwise.

Yes. You can watch a real tournament video on this page or explore the Demo. Sign in or register to launch the Demo.

The next challenge is for your team

The next challenge is for your team

Create situations for your teams

where each person’s decisions affect others, change the course of the game, and shape the next move — in a safe game environment

See what “Challenge of the Higher Mind” could look like at your event

Planning a team event?

Tell us when it takes place and how many participants you expect — we’ll discuss a suitable tournament format.

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